SilverLining for Android  1.0
Skies, 3D clouds, and weather for Android
Classes | Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes
com::sundogsoftware::silverlining::CloudLayer Class Reference

List of all members.

Classes

class  PrecipitationTypes

Public Member Functions

synchronized void delete ()
CloudTypes GetType ()
void SetType (CloudTypes type)
void SetEnabled (boolean enabled, long fadeTimeMS)
void SetEnabled (boolean enabled)
boolean GetEnabled ()
boolean IsRenderable ()
void SetBaseWidth (double meters)
double GetBaseWidth ()
void SetBaseLength (double meters)
double GetBaseLength ()
void SetBaseAltitude (double meters)
double GetBaseAltitude ()
void SetThickness (double meters)
double GetThickness ()
void SetDensity (double coveragePercentage)
double GetDensity ()
void SetLayerPosition (double eastCoord, double southCoord)
void GetLayerPosition (SWIGTYPE_p_double east, SWIGTYPE_p_double south)
void SetIsInfinite (boolean inf)
boolean GetIsInfinite ()
void SetWind (double windX, double windZ)
void GetWind (SWIGTYPE_p_double windX, SWIGTYPE_p_double windZ)
void SetCloudAnimationEffects (double voxelSpinRate, boolean enableGrowth, int initialGrowthIterations, int timeStepInterval)
void SetCloudAnimationEffects (double voxelSpinRate, boolean enableGrowth, int initialGrowthIterations)
void SetCloudAnimationEffects (double voxelSpinRate, boolean enableGrowth)
void SetCloudWrapping (boolean wrap)
boolean GetCloudWrapping ()
void SetFadeTowardEdges (boolean fade)
boolean GetFadeTowardEdges ()
void SetPrecipitation (int type, double intensity, double nearClip, double farClip)
void SetPrecipitation (int type, double intensity, double nearClip)
void SetPrecipitation (int type, double intensity)
SWIGTYPE_p_std__mapT_int_double_t GetPrecipitation ()
boolean HasPrecipitationAtPosition (double x, double y, double z)
boolean IsInsideCloud (double x, double y, double z)
void SetAlpha (double pAlpha)
double GetAlpha ()
boolean SupportsShadowMaps ()
void GenerateShadowMaps (boolean arg0)
boolean BindShadowMap (int textureStage, SWIGTYPE_p_double m)
void SeedClouds (Atmosphere atm)
void AddLightningListener (SWIGTYPE_p_SilverLining__LightningListener listener)
void ClearLightningListeners ()
boolean ForceLightning ()

Protected Member Functions

 CloudLayer (long cPtr, boolean cMemoryOwn)
void finalize ()

Static Protected Member Functions

static long getCPtr (CloudLayer obj)

Protected Attributes

boolean swigCMemOwn

The documentation for this class was generated from the following file: