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SilverLining 2.36
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A RGBA color, where each component is represented as a float from 0-1. More...
#include <Color.h>


Public Member Functions | |
| Color () | |
| Default constructor, initializes to black with no translucency. | |
| Color (float red, float green, float blue, float alpha) | |
| Constructor that takes in RGBA single-precision values that range from 0-1. | |
| Color (float red, float green, float blue) | |
| Constructor that takes in RGB single-precision values that range from 0-1. | |
| Color (double red, double green, double blue, double alpha) | |
| Constructor that takes in RGBA double-precision values that range from 0-1. | |
| Color (double red, double green, double blue) | |
| Constructor that takes in RGB double-precision values that range from 0-1. | |
| Color (int red, int green, int blue, int alpha) | |
| Constructor that takes in RGBA integer values that range from 0-1. | |
| Color (int red, int green, int blue) | |
| Constructor that takes in RGB integer values that range from 0-1. | |
| Color SILVERLINING_API | operator* (float f) const |
| Multiplication operator; multiplies each rgb component of the Color by a constant. | |
| Color SILVERLINING_API | operator* (const Color &c) const |
| Multiplication operator; multiplies two Colors together on a per-component basis. | |
| Color SILVERLINING_API | operator+ (const Color &c) const |
| Addition operator; adds two colors together on a per-component basis. | |
| bool SILVERLINING_API | operator== (const Color &c) const |
| Equality operator. | |
| bool SILVERLINING_API | operator!= (const Color &c) const |
| Inequality operator. | |
| void SILVERLINING_API | ScaleToUnitOrLess () |
| If any component of the Color exceeds 1.0, every component will be scaled down uniformly such that the maximum color component equals 1.0. | |
| void SILVERLINING_API | ClampToUnitOrLess () |
| Clamps each color component to be within the range [0, 1.0]. | |
| Color SILVERLINING_API | ToGrayscale () const |
| Convert the RGB color to a grayscale value. | |
| void SILVERLINING_API | Serialize (std::ostream &s) const |
| Save this color to disk. | |
| void SILVERLINING_API | Unserialize (std::istream &s) |
| Restore this color from disk. | |
A RGBA color, where each component is represented as a float from 0-1.
| SilverLining::Color::Color | ( | ) | [inline] |
Default constructor, initializes to black with no translucency.
| SilverLining::Color::Color | ( | float | red, |
| float | green, | ||
| float | blue, | ||
| float | alpha | ||
| ) | [inline] |
Constructor that takes in RGBA single-precision values that range from 0-1.
| SilverLining::Color::Color | ( | float | red, |
| float | green, | ||
| float | blue | ||
| ) | [inline] |
Constructor that takes in RGB single-precision values that range from 0-1.
The alpha component is assumed to be 1.0.
| SilverLining::Color::Color | ( | double | red, |
| double | green, | ||
| double | blue, | ||
| double | alpha | ||
| ) | [inline] |
Constructor that takes in RGBA double-precision values that range from 0-1.
| SilverLining::Color::Color | ( | double | red, |
| double | green, | ||
| double | blue | ||
| ) | [inline] |
Constructor that takes in RGB double-precision values that range from 0-1.
The alpha component is assumed to be 1.0.
| SilverLining::Color::Color | ( | int | red, |
| int | green, | ||
| int | blue, | ||
| int | alpha | ||
| ) | [inline] |
Constructor that takes in RGBA integer values that range from 0-1.
| SilverLining::Color::Color | ( | int | red, |
| int | green, | ||
| int | blue | ||
| ) | [inline] |
Constructor that takes in RGB integer values that range from 0-1.
The alpha component is assumed to be 1.0.
| void SILVERLINING_API SilverLining::Color::ClampToUnitOrLess | ( | ) | [inline] |
Clamps each color component to be within the range [0, 1.0].
| Color SILVERLINING_API SilverLining::Color::operator* | ( | float | f | ) | const [inline] |
Multiplication operator; multiplies each rgb component of the Color by a constant.
Multiplication operator; multiplies two Colors together on a per-component basis.
Addition operator; adds two colors together on a per-component basis.
| void SILVERLINING_API SilverLining::Color::ScaleToUnitOrLess | ( | ) | [inline] |
If any component of the Color exceeds 1.0, every component will be scaled down uniformly such that the maximum color component equals 1.0.
| void SILVERLINING_API SilverLining::Color::Serialize | ( | std::ostream & | s | ) | const [inline] |
Save this color to disk.
| Color SILVERLINING_API SilverLining::Color::ToGrayscale | ( | ) | const [inline] |
Convert the RGB color to a grayscale value.
| void SILVERLINING_API SilverLining::Color::Unserialize | ( | std::istream & | s | ) | [inline] |
Restore this color from disk.
1.7.3