File List

Here is a list of all documented files with brief descriptions:
/home/fkane/sl/trunk/Public Headers/Atmosphere.hThe main interface to SilverLining
/home/fkane/sl/trunk/Public Headers/AtmosphericConditions.hConfigures the time, location, atmosphere, and cloud cover
/home/fkane/sl/trunk/Public Headers/CloudLayer.hMethods for configuration and initializing cloud decks
/home/fkane/sl/trunk/Public Headers/CloudLayerFactory.hInstantiates specific types of CloudLayer objects
/home/fkane/sl/trunk/Public Headers/CloudTypes.hDefines the enumerated values of cloud layer types that may be passed to CloudLayerFactory::Create
/home/fkane/sl/trunk/Public Headers/Color.hA class that defines an RGBA color and operations on it
/home/fkane/sl/trunk/Public Headers/Frustum.hA viewing frustum, modeled as a collection of six planes
/home/fkane/sl/trunk/Public Headers/LightningListener.hA virtual base class for receiving lightning strike events in your application
/home/fkane/sl/trunk/Public Headers/LocalTime.hAn object to describe the local time, time zone, and daylight savings time observation
/home/fkane/sl/trunk/Public Headers/Location.hRepresents the geographic location being simulated
/home/fkane/sl/trunk/Public Headers/Matrix3.hImplements a 3x3 matrix and its operations
/home/fkane/sl/trunk/Public Headers/Matrix4.hAn implementation of a 4x4 matrix and some simple operations on it
/home/fkane/sl/trunk/Public Headers/MemAlloc.hMemory allocation interface for SilverLining
/home/fkane/sl/trunk/Public Headers/MillisecondTimer.hExposes an interface applications may use to manipulate time
/home/fkane/sl/trunk/Public Headers/Plane.hA class that models a geometric plane and its operations
/home/fkane/sl/trunk/Public Headers/RandomNumberGenerator.hA virtual base class for overriding SilverLining's random number generator in your application
/home/fkane/sl/trunk/Public Headers/ResourceLoader.hA class for loading SilverLining's resources from mass storage, which you may extend
/home/fkane/sl/trunk/Public Headers/SilverLiningDLLCommon.hShared header for the specific renderer DLL's, and for use by the Renderer class of the engine
/home/fkane/sl/trunk/Public Headers/Vector3.hA 3D Vector class and its operations
/home/fkane/sl/trunk/Public Headers/Vector4.hA simple 4D vector class
/home/fkane/sl/trunk/Public Headers/WindVolume.hDefines an area of a given wind speed and direction

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